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Showing results for keyword “STEAM”

Enhancing Learner Autonomy through Teacher Curatorship on an Online Learning Platform in Appreciating Hong Kong’s Cultural Heritage

Interactive learning with advanced technologies is a trend for future study and cultural heritage is now becoming more an important issue in the rapid developing Hong Kong society. Due to the fast change of urban landscape and cultural context, advanced technologies can help to capture the scenes of old and new, representing them to theContinue reading “Enhancing Learner Autonomy through Teacher Curatorship on an Online Learning Platform in Appreciating Hong Kong’s Cultural Heritage”

STEAM Education: Virtual Reality, Creative Coding, and Interactive Design

This Teaching Development Grant (TDG) project piloted a set of STEAM courses to strengthen creative arts students’ competency in applying STEM skills for artistic solutions. STEAM is one of the variations that add arts to the STEM curriculum by drawing on design principles and encouraging creative solutions, which fosters students’ ability to integrate and applyContinue reading “STEAM Education: Virtual Reality, Creative Coding, and Interactive Design”

STEAM Education: Empowering Students to Become Music Inventors through the Application of Coding, Electronic Building Blocks and Contemporary Music Composition Techniques

Recently, there are strong needs from Hong Kong Education Bureau, local schools and institution to promote STEAM (STEM+ Arts) education so as to nurture students’ creativity, innovation, collaboration and problem-solving skills through the integration of academic disciplines of Science,Technology, Engineering, Arts and Mathematics. This project aims at equipping our education major students who are ourContinue reading “STEAM Education: Empowering Students to Become Music Inventors through the Application of Coding, Electronic Building Blocks and Contemporary Music Composition Techniques”

Enhancing Developments in Creativity through Cross-disciplinary STEM+A learning

STEM education is receiving an increasing attention in Hong Kong and world-wide. Its key objective is to develop creativity of students through “design and make” activities in science, technology, engineering and mathematics. “STEM+A” represents a combination of STEM and its integration with Arts. A minor programme, titled “Creativity”, has already been offered in EdUHK forContinue reading “Enhancing Developments in Creativity through Cross-disciplinary STEM+A learning”